Yesterday I finally managed to go see the Whitney’s
exhibition, Dreamlands: Immersive Cinema
and Art, 1905-2016. It was the first large exhibition that I’ve seen
devoted exclusively to moving images and related works. To create the
exhibition, the fifth floor was broken up into different spaces. Some rooms
resembled the expected museum gallery, with multiple pieces arranged on white
walls. Other spaces, sectioned off by temporary walls, made dark theaters.
These were often devoted to a single work. In general, I found myself spending
considerably more time with works in the latter type of space. The other
visitors seemed to as well.
There are several practical reasons why people may have preferred
the theater-like experience. Many of the enclosed rooms had comfortable seating
like beanbags and cushions. As someone mentioned in class, seating gives people
permission to linger, even when there isn’t enough space for everyone. The
fabric walls creating the rooms helped isolate sound, preventing distracting
spillover from other works. Another advantage of the enclosed spaces was a
sense of immersion, the very quality emphasized by the exhibition title. In
some cases the walls were part of the installation and created an environment.
For example, Hito Steyerl’s Factory of the
Sun was in a room designed to look like the motion capture grid present in
the video component of the installation.
I always appreciate when fine art museums borrow from the
theater experience to display moving images because it often feels more native
to the format. However, walking through Dreamlands,
I found myself frequently thinking that I inherently preferred the works that
were presented in their own rooms, which is distinct from simply preferring the
display. This made me wonder to what extent exhibition design causes visitors to
perceive the exhibition works as existing in a hierarchy. Creating an enclosed
space requires additional resources, which seems to suggest that the piece is
worth it. Presenting a video with muddled sound that is dominated by a louder
piece suggests that the full experience of the piece is not essential. I was
also interested in how display size affects perception of a work. Whenever I go
to art museums, I think of a scene from Stephanie Barber’s movie, Daredevils (not part of the exhibition).
In it, a young writer interviews an established artist. The artist tells the
writer that she thinks creating large pieces of art is a way of saying that she
is important, that her art is worth the resources. For moving images, the question
of size is interesting because the technology does not require an image to
always be displayed at the same size. Unless an artist indicates a fixed size
for a piece, the curator may have to choose a display size. Such decisions are
undoubtedly given a lot of thought, however, the process is invisible to most museumgoers
who must evaluate the work based on their viewing experience.
While merely selecting a piece of art for exhibition confers
value and potential canonization, I think it is worth considering to what
extent exhibition design creates a distinction between lesser and major works.
Manon Gray
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